Categories
Philosophy

status hierarchy: role-play

Perceived importance is simply the output function of an ongoing game of organisational status hierarchy, social roleplay and meritocratic make-believe.

Categories
Philosophy

irony age

Every age reaches for old stories to explain new realities. The irony is that most stories survive not because (or even if) they are true, but because they are easy to transmit, to remember, to tell.

Categories
cybernetics

autocratic capture: neurotic bureaucracy

Neurotic bureaucracies do not resist autocracy; they often rehearse for it.