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cybernetics Philosophy

Guesswork: No One Knows What They Are Doing

A simple truth: almost no one really knows what they are doing. Most people are copying the nearest stable behavioural or belief pattern, then calling the repetition judgment, expertise, culture, policy, taste, method, or common sense. A thing happens once and remains noise. It happens again and becomes relation. It keeps happening and becomes structure, […]

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culture

The Imitation Game: Information and Persuasion

This contemporary information and communications technology environment provides a rich and fertile testbed for observing, borrowing and repurposing concepts and methods of influence and persuasion-for-effect.