Context: Four philosophers who realized they were completely wrong about things The article referenced above is an interesting, if spectacularly shallow, reflection on conceptual about-faces in philosophy. The deeper lesson and message here is not so much that these particular – if diverse – philosophical, political or theological world-views (and their proponents) found themselves in […]
Consider the many ways that the cyber arms-race is precisely this – a procedurally-incremental measure, counter-measure, counter-counter-measure. The hyper-inflating combinatorial possibility space of attack and defence as a gestalt creates it’s own momentum and self-propagating, patterned structure(s) and open or extensible system(s). The evolutionary nature of this process is inescapable. Each act of interdiction then […]
…and this, this is the yawning abyss at the heart of Democracy; that is, it is a system so exquisitely poor at selecting individuals of sufficient aptitude, intelligence and enduring moral character to perform the roles into which they might find themselves unwittingly flung.
I am for my own reasons holding out against complete personal digital metamorphosis and still receive a large percentage of my news media through television, regardless that the electromagnetic signal itself is digitally-encoded. An advantage that I derive from television news is that, unlike the overtly digital communications channels of social media and YouTube, the […]
There exists an endemic and intransigent adherence to the self-evident necessity of linear or causal teleology and reductive explicability in human experience that misleads us as to the underlying organisational or logical principles of our shared reality. The many and diverse games we play are, for instance, evidence of core principles of systemic (and systematic) […]
These masks of self obscure only the fact of their own emptiness.
The purpose of this game (of life, of experience, of order and human intelligence) becomes the self-perpetuation of the game itself.
The skills-sets required to obtain seniority are so often decoupled from those skills-sets actually required to perform professionally at that level.
My review: 3 and a half dismembered demons out of 5 for a visually impressive remake of pretty much every single (simple) gaming idiom since the original Quake, Doom and Castle Wolfenstein games.
What else can this be but an embarrassment that a nation now hard-codes the impossibility of economic success into the methods required to obtain it ?